🎯 Objective
Score the most points by crossing off numbers on four colored rows. More crosses per row = exponentially more points!
🕹 How to Play
- Roll 6 dice: 2 white + 4 colored (red, yellow, green, blue).
- Step 1 — White sum: Add the 2 white dice. You may cross off that number on ANY row.
- Step 2 — Color combo: Add 1 white die + 1 colored die. You may cross off that number on the matching color row.
- Always move right: Your next cross must be to the right of your last cross in that row — you can skip numbers, but you can never go back. Red & Yellow count up 2→12 (smallest on the left). Green & Blue count down 12→2 (largest on the left). Both directions still play left-to-right — the highlighted labels show w1 or w2 to indicate which white die pairs with that color.
- Penalty: If you don't cross off anything on your entire turn, take a −5 penalty.
🔒 Locking a Row
- To cross off the last number (the lock), you must have 5+ crosses in that row.
- When locked, that row scores its bonus lock cross, and no one can use that color anymore.
📊 Scoring Table
Crosses → Points: 1→1, 2→3, 3→6, 4→10, 5→15, 6→21, 7→28, 8→36, 9→45, 10→55, 11→66, 12→78. Each penalty = −5.
🏁 Game End
Game ends when 2 rows are locked or you take your 4th penalty.
⚙ Difficulty Levels
BeginnerEasyMediumHardVery HardScientistCyborg ☠
Higher difficulty gives the AI opponent smarter play. You compete for the higher score.
★ Daily Challenge
Same dice rolls every day. Maximize your score!
💡 Tips
- Don't skip too many numbers early — you'll lock yourself out.
- Prioritize rows where you can get many crosses.
- The lock bonus is huge — plan for it!